Ray Tracing Gems:High-Quality and Real-Time Rendering with DXR and Other APIs

光线追踪宝石:使用 DXR 与其他 API 实现高质量与实时渲染

计算机软件

售   价:
374.00
出  版 社
出版时间
2019年03月28日
装      帧
精装
ISBN
9781484244265
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页      码
607
语      种
英文
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图书简介
This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers can easily create real-time applications with ray tracing as a core component. As ray tracing on the GPU becomes faster, it will play a more central role in real-time rendering. Ray Tracing Gems provides key building blocks for developers of games, architectural applications, visualizations, and more. Experts in rendering share their knowledge by explaining everything from nitty-gritty techniques that will improve any ray tracer to mastery of the new capabilities of current and future hardware. What you’ll learn: The latest ray tracing techniques for developing real-time applications in multiple domainsGuidance, advice, and best practices for rendering applications with Microsoft DirectX Raytracing (DXR)How to implement high-performance graphics for interactive visualizations, games, simulations, and more Who this book is for: Developers who are looking to leverage the latest APIs and GPU technology for real-time rendering and ray tracingStudents looking to learn about best practices in these areasEnthusiasts who want to understand and experiment with their new GPUs
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