图书简介
Embark on a transformative journey through the exciting world of Roblox Lua scripting with this comprehensive hands-on guide. Tailored to game developers, both seasoned and new, this book serves as your roadmap to mastering the art and science of Lua scripting within the dynamic Roblox Studio environment.You’ll explore a wide spectrum of foundational concepts, including variables, functions, loops, tables, arrays, and more. Delve into advanced topics like raycasting, object-oriented programming with humanoids, and intricate leaderboard systems. Each chapter is crafted with real-world examples and step-by-step tutorials, empowering you to create engaging and interactive gameplay experiences.You’ll gain profound insights into modularization, efficient coding practices, and techniques to optimize your scripts, paving the way to elevate your game development to an entirely new plane of creativity and complexity. You’ll also discover sophisticated scripting concepts, such as custom events, and client-server communication. Invest in your future as a Roblox developer today, and let this book be your guide to crafting extraordinary gaming experiences. Roblox Lua Scripting Essentials provides the insight, tools, and guidance needed to shape your unique path in this thrilling domain of game development.What You’ll LearnWield variables, functions, loops, conditionals, arrays, and more to create dynamic gameplay elementsExplore the principles of object-oriented programming, and modularization techniques to develop clean, efficient, and organized codeUnderstand the complex client-server relationships, custom events, and multiplayer functionalities that bring games to lifeDiscover the power of modular coding, enabling you to create more organized and maintainable code basesLay down a robust foundation in Lua scripting for RobloxWho This Book Is ForThis book is meticulously crafted to serve a diverse array of readers, ranging from complete beginners to intermediate developers.
Chapter 1: Introduction.-Chapter 2: Working with Parts.-Chapter 3: Variables, Scope, Arrays Operators, and Conditionals.-Chapter 4: Loops.-Chapter 5: Objects, Data Types, and Properties.-Chapter 6: Functions and Events.-Chapter 7: Roblox Services.-Chapter 8: Task Library and Module Scripts.-Chapter 9: Understanding Players, Characters, and Humanoids in Roblox.-Chapter 10: Raycasting.-Chapter 11: Tables and Object- Oriented Programming.
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