图书简介
Dynamic Teaching of Russian: Games and Gamification of Learning explores the theory and practice of gamification in language education with a special focus on Russian, offering an in-depth theoretical account of the psychology of games and their practical application to language teaching. This edited collection brings together diverse perspectives from an international pool of contributors. Topics covered include hands-on game-like activities, play, and games to enrich the Russian language classroom that can be used with both adult and young Russian language learners worldwide. The chapters use case studies to showcase innovative approaches that can be used in the language classroom to both motivate learners and improve the outcomes of teaching Russian. This book will appeal to lecturers, tutors, teachers and all other educators of Russian in subject areas of Russian studies, Slavonic studies, language learning and foreign language acquisition.
Part I: Pedagogy of Teaching Language with Games and Gamification
1. Teaching Language with Games: Practice, Research, and Cohesion of Pedagogy
2. Gamification and Game-Based Learning: An Overview and Application to Language Teaching
Part II: Impacting Speaking and Beyond: Up the Teaching Game
3. Using Mingling Games with Beginner Learners
4. Trivia Games for Student-Centered Learning in the Russian Language Classroom
Part III: Building Language Structures Through Games
5. The Use of Authentic Games in Teaching L2 Russian Grammar
6. Learning Motion Verbs Through a Board Game: Insights from a Cognitive Linguistics Perspective
7. Game-Based Learning in L2 Russian Classrooms: Interaction, Multimodality, and Practical Suggestions
Part IV: Winning Creative Language at Creative Play
8. Ludic Acts of Language Acquisition: Role, Dialogue, and Stage for L2 Russian Oral Proficiency
9. "I like Brown, Eyes, Potatoes:" Gamified poetry for beginners
10. Playing at conversation: Chatbots in Russian Language Teaching
Part V: Are the Games Worth the Candle?
11. Teaching Language with Games: Are the Games Worth the Candle? Reflections on practice and future directions
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